📘 SKILL CHANGES 📖
🌍 ALL
Boosters Duration
200s -> 300sRoll of Dice Duration/Cooldown
180sFlash Jump/Teleport
Excluding classes with FJ/Tele
EXPLORERS
⚔️ HERO
Intrepid Slash
3 -> 4 TargetsEnrage
180s -> 300sPanic/Coma
Retain up to 3 Combo OrbsCombo Attack + Shout
Shouting 3+ enemies grants 2 Combo Orbs 8s Interval
⚔️ PALADIN
Combat Orders
180s -> 300sHeavens Hammer
40s -> 30sCharged Blow/Blast + Elemental Charge
Active Element recovers 1% MaxHP 3% MaxHP if target is weak to elementGuardian + Heavens Hammer
Successful Guardian block reduces Heavens Hammer Cooldown -2s | 3s Interval
⚔️ DARK KNIGHT
Berserk Damage Bonus
60% -> 70%Aura Of The Beholder
500 -> 1,000 HPBeholder + Berserk + Dragon Wisdom
Active Beholder + Berserk triggers Dragon Wisdom recovery. Recover up to 3% MaxHP per attack.Dragon Roar + Beholder + Aura of Beholder
While Beholder active, Roaring 4+ enemies triggers Aura of Beholder recovery up to 1,000 HP 8s Interval